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Your Position:Home > Entertainment > Entertainment > Global Mobile Gaming Market Research Report 2016

Global Mobile Gaming Market Research Report 2016

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License: single license enterprise license

Global Mobile Gaming Market Research Report 2016

Hard Copy: 2900 USD
PDF Copy (single user): 2900 USD
Enterprise wide License: 5800 USD
Pages: 114
Tables and Figures: 133
Published Date: Nov 2016
Publisher: QYR Entertainment Research Center
Contact: Mr. Zhang Dong 1-6262952442; 86-10-82945717; sales@qyresearch.com

Summary

Notes:
Production, means the output of Mobile Gaming
Revenue, means the sales value of Mobile Gaming

This report studies Mobile Gaming in Global market, especially in North America, Europe, China, Japan, Southeast Asia and India, focuses on top manufacturers in global market, with production, price, revenue and market share for each manufacturer, covering
    Gameloft
    Rovio
    Disney
    Kabam
    King
    EA
    Supercell
    GungHo Online
    DeNA
    Activision Blizzard
    Glu Mobile
    Zynga
    CJ E&M
    Colopl
    CyberAgent
    Gamevil
Market Segment by Regions, this report splits Global into several key Regions, with production, consumption, revenue, market share and growth rate of Mobile Gaming in these regions, from 2011 to 2021 (forecast), like
    North America
    Europe
    China
    Japan
    Southeast Asia
    India
Split by product type, with production, revenue, price, market share and growth rate of each type, can be divided into
    Type I
    Type II
    Type III
Split by application, this report focuses on consumption, market share and growth rate of Mobile Gaming in each application, can be divided into
    Application 1
    Application 2
    Application 3

Table of Contents

Global Mobile Gaming Market Research Report 2016
1 Mobile Gaming Market Overview
    1.1 Product Overview and Scope of Mobile Gaming
    1.2 Mobile Gaming Segment by Type
        1.2.1 Global Production Market Share of Mobile Gaming by Type in 2015
        1.2.2 Type I
        1.2.3 Type II
        1.2.4 Type III
    1.3 Mobile Gaming Segment by Application
        1.3.1 Mobile Gaming Consumption Market Share by Application in 2015
        1.3.2 Application 1
        1.3.3 Application 2
        1.3.4 Application 3
    1.4 Mobile Gaming Market by Region
        1.4.1 North America Status and Prospect (2011-2021)
        1.4.2 Europe Status and Prospect (2011-2021)
        1.4.3 China Status and Prospect (2011-2021)
        1.4.4 Japan Status and Prospect (2011-2021)
        1.4.5 Southeast Asia Status and Prospect (2011-2021)
        1.4.6 India Status and Prospect (2011-2021)
    1.5 Global Market Size (Value) of Mobile Gaming (2011-2021)

2 Global Mobile Gaming Market Competition by Manufacturers
    2.1 Global Mobile Gaming Production and Share by Manufacturers (2015 and 2016)
    2.2 Global Mobile Gaming Revenue and Share by Manufacturers (2015 and 2016)
    2.3 Global Mobile Gaming Average Price by Manufacturers (2015 and 2016)
    2.4 Manufacturers Mobile Gaming Manufacturing Base Distribution, Sales Area and Product Type
    2.5 Mobile Gaming Market Competitive Situation and Trends
        2.5.1 Mobile Gaming Market Concentration Rate
        2.5.2 Mobile Gaming Market Share of Top 3 and Top 5 Manufacturers
        2.5.3 Mergers & Acquisitions, Expansion

3 Global Mobile Gaming Production, Revenue (Value) by Region (2011-2016)
    3.1 Global Mobile Gaming Production by Region (2011-2016)
    3.2 Global Mobile Gaming Production Market Share by Region (2011-2016)
    3.3 Global Mobile Gaming Revenue (Value) and Market Share by Region (2011-2016)
    3.4 Global Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
    3.5 North America Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
    3.6 Europe Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
    3.7 China Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
    3.8 Japan Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
    3.9 Southeast Asia Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
    3.10 India Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)

4 Global Mobile Gaming Supply (Production), Consumption, Export, Import by Regions (2011-2016)
    4.1 Global Mobile Gaming Consumption by Regions (2011-2016)
    4.2 North America Mobile Gaming Production, Consumption, Export, Import by Regions (2011-2016)
    4.3 Europe Mobile Gaming Production, Consumption, Export, Import by Regions (2011-2016)
    4.4 China Mobile Gaming Production, Consumption, Export, Import by Regions (2011-2016)
    4.5 Japan Mobile Gaming Production, Consumption, Export, Import by Regions (2011-2016)
    4.6 Southeast Asia Mobile Gaming Production, Consumption, Export, Import by Regions (2011-2016)
    4.7 India Mobile Gaming Production, Consumption, Export, Import by Regions (2011-2016)

5 Global Mobile Gaming Production, Revenue (Value), Price Trend by Type
    5.1 Global Mobile Gaming Production and Market Share by Type (2011-2016)
    5.2 Global Mobile Gaming Revenue and Market Share by Type (2011-2016)
    5.3 Global Mobile Gaming Price by Type (2011-2016)
    5.4 Global Mobile Gaming Production Growth by Type (2011-2016)

6 Global Mobile Gaming Market Analysis by Application
    6.1 Global Mobile Gaming Consumption and Market Share by Application (2011-2016)
    6.2 Global Mobile Gaming Consumption Growth Rate by Application (2011-2016)
    6.3 Market Drivers and Opportunities
        6.3.1 Potential Applications
        6.3.2 Emerging Markets/Countries

7 Global Mobile Gaming Manufacturers Profiles/Analysis
    7.1 Gameloft
        7.1.1 Company Basic Information, Manufacturing Base and Its Competitors
        7.1.2 Mobile Gaming Product Type, Application and Specification
            7.1.2.1 Type I
            7.1.2.2 Type II
        7.1.3 Gameloft Mobile Gaming Production, Revenue, Price and Gross Margin (2015 and 2016)
        7.1.4 Main Business/Business Overview
    7.2 Rovio
        7.2.1 Company Basic Information, Manufacturing Base and Its Competitors
        7.2.2 Mobile Gaming Product Type, Application and Specification
            7.2.2.1 Type I
            7.2.2.2 Type II
        7.2.3 Rovio Mobile Gaming Production, Revenue, Price and Gross Margin (2015 and 2016)
        7.2.4 Main Business/Business Overview
    7.3 Disney
        7.3.1 Company Basic Information, Manufacturing Base and Its Competitors
        7.3.2 Mobile Gaming Product Type, Application and Specification
            7.3.2.1 Type I
            7.3.2.2 Type II
        7.3.3 Disney Mobile Gaming Production, Revenue, Price and Gross Margin (2015 and 2016)
        7.3.4 Main Business/Business Overview
    7.4 Kabam
        7.4.1 Company Basic Information, Manufacturing Base and Its Competitors
        7.4.2 Mobile Gaming Product Type, Application and Specification
            7.4.2.1 Type I
            7.4.2.2 Type II
        7.4.3 Kabam Mobile Gaming Production, Revenue, Price and Gross Margin (2015 and 2016)
        7.4.4 Main Business/Business Overview
    7.5 King
        7.5.1 Company Basic Information, Manufacturing Base and Its Competitors
        7.5.2 Mobile Gaming Product Type, Application and Specification
            7.5.2.1 Type I
            7.5.2.2 Type II
        7.5.3 King Mobile Gaming Production, Revenue, Price and Gross Margin (2015 and 2016)
        7.5.4 Main Business/Business Overview
    7.6 EA
        7.6.1 Company Basic Information, Manufacturing Base and Its Competitors
        7.6.2 Mobile Gaming Product Type, Application and Specification
            7.6.2.1 Type I
            7.6.2.2 Type II
        7.6.3 EA Mobile Gaming Production, Revenue, Price and Gross Margin (2015 and 2016)
        7.6.4 Main Business/Business Overview
    7.7 Supercell
        7.7.1 Company Basic Information, Manufacturing Base and Its Competitors
        7.7.2 Mobile Gaming Product Type, Application and Specification
            7.7.2.1 Type I
            7.7.2.2 Type II
        7.7.3 Supercell Mobile Gaming Production, Revenue, Price and Gross Margin (2015 and 2016)
        7.7.4 Main Business/Business Overview
    7.8 GungHo Online
        7.8.1 Company Basic Information, Manufacturing Base and Its Competitors
        7.8.2 Mobile Gaming Product Type, Application and Specification
            7.8.2.1 Type I
            7.8.2.2 Type II
        7.8.3 GungHo Online Mobile Gaming Production, Revenue, Price and Gross Margin (2015 and 2016)
        7.8.4 Main Business/Business Overview
    7.9 DeNA
        7.9.1 Company Basic Information, Manufacturing Base and Its Competitors
        7.9.2 Mobile Gaming Product Type, Application and Specification
            7.9.2.1 Type I
            7.9.2.2 Type II
        7.9.3 DeNA Mobile Gaming Production, Revenue, Price and Gross Margin (2015 and 2016)
        7.9.4 Main Business/Business Overview
    7.10 Activision Blizzard
        7.10.1 Company Basic Information, Manufacturing Base and Its Competitors
        7.10.2 Mobile Gaming Product Type, Application and Specification
            7.10.2.1 Type I
            7.10.2.2 Type II
        7.10.3 Activision Blizzard Mobile Gaming Production, Revenue, Price and Gross Margin (2015 and 2016)
        7.10.4 Main Business/Business Overview
    7.11 Glu Mobile
    7.12 Zynga
    7.13 CJ E&M
    7.14 Colopl
    7.15 CyberAgent
    7.16 Gamevil

8 Mobile Gaming Manufacturing Cost Analysis
    8.1 Mobile Gaming Key Raw Materials Analysis
       8.1.1 Key Raw Materials
       8.1.2 Price Trend of Key Raw Materials
       8.1.3 Key Suppliers of Raw Materials
       8.1.4 Market Concentration Rate of Raw Materials
    8.2 Proportion of Manufacturing Cost Structure
       8.2.1 Raw Materials
       8.2.2 Labor Cost
       8.2.3 Manufacturing Expenses
    8.3 Manufacturing Process Analysis of Mobile Gaming

9 Industrial Chain, Sourcing Strategy and Downstream Buyers
    9.1 Mobile Gaming Industrial Chain Analysis
    9.2 Upstream Raw Materials Sourcing
    9.3 Raw Materials Sources of Mobile Gaming Major Manufacturers in 2015
    9.4 Downstream Buyers

10 Marketing Strategy Analysis, Distributors/Traders
    10.1 Marketing Channel
        10.1.1 Direct Marketing
        10.1.2 Indirect Marketing
        10.1.3 Marketing Channel Development Trend
    10.2 Market Positioning
        10.2.1 Pricing Strategy
        10.2.2 Brand Strategy
        10.2.3 Target Client
    10.3 Distributors/Traders List

11 Market Effect Factors Analysis
    11.1 Technology Progress/Risk
        11.1.1 Substitutes Threat
        11.1.2 Technology Progress in Related Industry
    11.2 Consumer Needs/Customer Preference Change
    11.3 Economic/Political Environmental Change

12 Global Mobile Gaming Market Forecast (2016-2021)
    12.1 Global Mobile Gaming Production, Revenue Forecast (2016-2021)
    12.2 Global Mobile Gaming Production, Consumption Forecast by Regions (2016-2021)
    12.3 Global Mobile Gaming Production Forecast by Type (2016-2021)
    12.4 Global Mobile Gaming Consumption Forecast by Application (2016-2021)
    12.5 Mobile Gaming Price Forecast (2016-2021)

13 Research Findings and Conclusion

14 Appendix
    Disclosure Section
    Research Methodology
    Data Source
    China Disclaimer


List of Tables and Figures

Figure Picture of Mobile Gaming
Figure Global Production Market Share of Mobile Gaming by Type in 2015
Figure Product Picture of Type I
Table Major Manufacturers of Type I
Figure Product Picture of Type II
Table Major Manufacturers of Type II
Figure Product Picture of Type III
Table Major Manufacturers of Type III
Table Mobile Gaming Consumption Market Share by Application in 2015
Figure Application 1 Examples
Figure Application 2 Examples
Figure Application 3 Examples
Figure North America Mobile Gaming Revenue (Million USD) and Growth Rate (2011-2021)
Figure Europe Mobile Gaming Revenue (Million USD) and Growth Rate (2011-2021)
Figure China Mobile Gaming Revenue (Million USD) and Growth Rate (2011-2021)
Figure Japan Mobile Gaming Revenue (Million USD) and Growth Rate (2011-2021)
Figure Southeast Asia Mobile Gaming Revenue (Million USD) and Growth Rate (2011-2021)
Figure India Mobile Gaming Revenue (Million USD) and Growth Rate (2011-2021)
Figure Global Mobile Gaming Revenue (Million UDS) and Growth Rate (2011-2021)
Table Global Mobile Gaming Capacity of Key Manufacturers (2015 and 2016)
Table Global Mobile Gaming Capacity Market Share by Manufacturers (2015 and 2016)
Figure Global Mobile Gaming Capacity of Key Manufacturers in 2015
Figure Global Mobile Gaming Capacity of Key Manufacturers in 2016
Table Global Mobile Gaming Production of Key Manufacturers (2015 and 2016)
Table Global Mobile Gaming Production Share by Manufacturers (2015 and 2016)
Figure 2015 Mobile Gaming Production Share by Manufacturers
Figure 2016 Mobile Gaming Production Share by Manufacturers
Table Global Mobile Gaming Revenue (Million USD) by Manufacturers (2015 and 2016)
Table Global Mobile Gaming Revenue Share by Manufacturers (2015 and 2016)
Table 2015 Global Mobile Gaming Revenue Share by Manufacturers
Table 2016 Global Mobile Gaming Revenue Share by Manufacturers
Table Global Market Mobile Gaming Average Price of Key Manufacturers (2015 and 2016)
Figure Global Market Mobile Gaming Average Price of Key Manufacturers in 2015
Table Manufacturers Mobile Gaming Manufacturing Base Distribution and Sales Area
Table Manufacturers Mobile Gaming Product Type
Figure Mobile Gaming Market Share of Top 3 Manufacturers
Figure Mobile Gaming Market Share of Top 5 Manufacturers
Table Global Mobile Gaming Capacity by Regions (2011-2016)
Figure Global Mobile Gaming Capacity Market Share by Regions (2011-2016)
Figure Global Mobile Gaming Capacity Market Share by Regions (2011-2016)
Figure 2015 Global Mobile Gaming Capacity Market Share by Regions
Table Global Mobile Gaming Production by Regions (2011-2016)
Figure Global Mobile Gaming Production and Market Share by Regions (2011-2016)
Figure Global Mobile Gaming Production Market Share by Regions (2011-2016)
Figure 2015 Global Mobile Gaming Production Market Share by Regions
Table Global Mobile Gaming Revenue by Regions (2011-2016)
Table Global Mobile Gaming Revenue Market Share by Regions (2011-2016)
Table 2015 Global Mobile Gaming Revenue Market Share by Regions
Table Global Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Table North America Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Table Europe Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Table China Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Table Japan Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Table Southeast Asia Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Table India Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Table Global Mobile Gaming Consumption Market by Regions (2011-2016)
Table Global Mobile Gaming Consumption Market Share by Regions (2011-2016)
Figure Global Mobile Gaming Consumption Market Share by Regions (2011-2016)
Figure 2015 Global Mobile Gaming Consumption Market Share by Regions
Table North America Mobile Gaming Production, Consumption, Import & Export (2011-2016)
Table Europe Mobile Gaming Production, Consumption, Import & Export (2011-2016)
Table China Mobile Gaming Production, Consumption, Import & Export (2011-2016)
Table Japan Mobile Gaming Production, Consumption, Import & Export (2011-2016)
Table Southeast Asia Mobile Gaming Production, Consumption, Import & Export (2011-2016)
Table India Mobile Gaming Production, Consumption, Import & Export (2011-2016)
Table Global Mobile Gaming Production by Type (2011-2016)
Table Global Mobile Gaming Production Share by Type (2011-2016)
Figure Production Market Share of Mobile Gaming by Type (2011-2016)
Figure 2015 Production Market Share of Mobile Gaming by Type
Table Global Mobile Gaming Revenue by Type (2011-2016)
Table Global Mobile Gaming Revenue Share by Type (2011-2016)
Figure Production Revenue Share of Mobile Gaming by Type (2011-2016)
Figure 2015 Revenue Market Share of Mobile Gaming by Type
Table Global Mobile Gaming Price by Type (2011-2016)
Figure Global Mobile Gaming Production Growth by Type (2011-2016)
Table Global Mobile Gaming Consumption by Application (2011-2016)
Table Global Mobile Gaming Consumption Market Share by Application (2011-2016)
Figure Global Mobile Gaming Consumption Market Share by Application in 2015
Table Global Mobile Gaming Consumption Growth Rate by Application (2011-2016)
Figure Global Mobile Gaming Consumption Growth Rate by Application (2011-2016)
Table Gameloft Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Gameloft Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Figure Gameloft Mobile Gaming Market Share (2011-2016)
Table Rovio Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Rovio Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Figure Rovio Mobile Gaming Market Share (2011-2016)
Table Disney Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Disney Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Figure Disney Mobile Gaming Market Share (2011-2016)
Table Kabam Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Kabam Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Figure Kabam Mobile Gaming Market Share (2011-2016)
Table King Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table King Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Figure King Mobile Gaming Market Share (2011-2016)
Table EA Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table EA Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Figure EA Mobile Gaming Market Share (2011-2016)
Table Supercell Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Supercell Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Figure Supercell Mobile Gaming Market Share (2011-2016)
Table GungHo Online Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table GungHo Online Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Figure GungHo Online Mobile Gaming Market Share (2011-2016)
Table DeNA Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table DeNA Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Figure DeNA Mobile Gaming Market Share (2011-2016)
Table Activision Blizzard Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Activision Blizzard Mobile Gaming Production, Revenue, Price and Gross Margin (2011-2016)
Figure Activision Blizzard Mobile Gaming Market Share (2011-2016)
Table Production Base and Market Concentration Rate of Raw Material
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of Mobile Gaming
Figure Manufacturing Process Analysis of Mobile Gaming
Figure Mobile Gaming Industrial Chain Analysis
Table Raw Materials Sources of Mobile Gaming Major Manufacturers in 2015
Table Major Buyers of Mobile Gaming
Table Distributors/Traders List
Figure Global Mobile Gaming Production and Growth Rate Forecast (2016-2021)
Figure Global Mobile Gaming Revenue and Growth Rate Forecast (2016-2021)
Table Global Mobile Gaming Production Forecast by Regions (2016-2021)
Table Global Mobile Gaming Consumption Forecast by Regions (2016-2021)
Table Global Mobile Gaming Production Forecast by Type (2016-2021)
Table Global Mobile Gaming Consumption Forecast by Application (2016-2021)




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